GameApi 28
Library used by GameApi Builder tool
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EventInfo Struct Reference

#include <Serialize.hh>

Public Member Functions

 EventInfo ()

Public Attributes

float time
int activation_event_id
int deactivation_event_id
int time_origin_id
int key_value
int state_change_id
bool timer
bool key_down
bool key_up
bool activate_mouse
bool deactivate_mouse
bool state_change
bool padding1
bool padding2

Constructor & Destructor Documentation

◆ EventInfo()

EventInfo::EventInfo ( )
inline

Member Data Documentation

◆ activate_mouse

bool EventInfo::activate_mouse

◆ activation_event_id

int EventInfo::activation_event_id

◆ deactivate_mouse

bool EventInfo::deactivate_mouse

◆ deactivation_event_id

int EventInfo::deactivation_event_id

◆ key_down

bool EventInfo::key_down

◆ key_up

bool EventInfo::key_up

◆ key_value

int EventInfo::key_value

◆ padding1

bool EventInfo::padding1

◆ padding2

bool EventInfo::padding2

◆ state_change

bool EventInfo::state_change

◆ state_change_id

int EventInfo::state_change_id

◆ time

float EventInfo::time

◆ time_origin_id

int EventInfo::time_origin_id

◆ timer

bool EventInfo::timer

The documentation for this struct was generated from the following file: