GameApi 28
Library used by GameApi Builder tool
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FloatPair Struct Reference

#include <Equalizer.hh>

Classes

class  FloatFunction

Public Member Functions

 FloatPair (float xx, float yy)

Static Public Member Functions

static FloatPair SolveWithFailure (Function< FloatPair, float > &f, FloatPair t_0, FloatPair t_1, bool &error)

Public Attributes

float x
float y

Constructor & Destructor Documentation

◆ FloatPair()

FloatPair::FloatPair ( float xx,
float yy )
inline
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Member Function Documentation

◆ SolveWithFailure()

FloatPair FloatPair::SolveWithFailure ( Function< FloatPair, float > & f,
FloatPair t_0,
FloatPair t_1,
bool & error )
inlinestatic
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Member Data Documentation

◆ x

float FloatPair::x

◆ y

float FloatPair::y

The documentation for this struct was generated from the following file: