GameApi 28
Library used by GameApi Builder tool
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FrameLoopEvent Struct Reference

#include <GraphI.hh>

Collaboration diagram for FrameLoopEvent:

Public Attributes

int type
int ch
Point cursor_pos
int button
bool pin [9]
float time = 0.0

Member Data Documentation

◆ button

int FrameLoopEvent::button

◆ ch

int FrameLoopEvent::ch

◆ cursor_pos

Point FrameLoopEvent::cursor_pos

◆ pin

bool FrameLoopEvent::pin

◆ time

float FrameLoopEvent::time = 0.0

◆ type

int FrameLoopEvent::type

The documentation for this struct was generated from the following files: