GameApi 28
Library used by GameApi Builder tool
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Low_SDL_AudioSpec Struct Reference

#include <GameApi_low.hh>

Public Attributes

int freq =0
int format =0
unsigned char channels =0
unsigned char silence =0
unsigned short samples =0
unsigned int size =0
Low_SDL_AudioCallback callback
void * userdata =0

Member Data Documentation

◆ callback

Low_SDL_AudioCallback Low_SDL_AudioSpec::callback

◆ channels

unsigned char Low_SDL_AudioSpec::channels =0

◆ format

int Low_SDL_AudioSpec::format =0

◆ freq

int Low_SDL_AudioSpec::freq =0

◆ samples

unsigned short Low_SDL_AudioSpec::samples =0

◆ silence

unsigned char Low_SDL_AudioSpec::silence =0

◆ size

unsigned int Low_SDL_AudioSpec::size =0

◆ userdata

void* Low_SDL_AudioSpec::userdata =0

The documentation for this struct was generated from the following file: