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GameApi 28
Library used by GameApi Builder tool
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#include <GameApi_low.hh>
Public Attributes | |
| int | freq =0 |
| int | format =0 |
| unsigned char | channels =0 |
| unsigned char | silence =0 |
| unsigned short | samples =0 |
| unsigned int | size =0 |
| Low_SDL_AudioCallback | callback |
| void * | userdata =0 |
| Low_SDL_AudioCallback Low_SDL_AudioSpec::callback |
| unsigned char Low_SDL_AudioSpec::channels =0 |
| int Low_SDL_AudioSpec::format =0 |
| int Low_SDL_AudioSpec::freq =0 |
| unsigned short Low_SDL_AudioSpec::samples =0 |
| unsigned char Low_SDL_AudioSpec::silence =0 |
| unsigned int Low_SDL_AudioSpec::size =0 |
| void* Low_SDL_AudioSpec::userdata =0 |