#include <GraphI.hh>
◆ button
| int MainLoopEvent::button |
◆ ch
◆ cursor_pos
| Point MainLoopEvent::cursor_pos |
◆ drag_drop_filename
| std::string MainLoopEvent::drag_drop_filename = "" |
◆ event_location
| Point MainLoopEvent::event_location |
◆ joy0_axis0
| int MainLoopEvent::joy0_axis0 |
◆ joy0_axis1
| int MainLoopEvent::joy0_axis1 |
◆ joy0_axis2
| int MainLoopEvent::joy0_axis2 |
◆ joy0_axis3
| int MainLoopEvent::joy0_axis3 |
◆ joy0_axis4
| int MainLoopEvent::joy0_axis4 |
◆ joy0_ball0
| int MainLoopEvent::joy0_ball0 |
◆ joy0_ball1
| int MainLoopEvent::joy0_ball1 |
◆ joy0_button0
| bool MainLoopEvent::joy0_button0 |
◆ joy0_button1
| bool MainLoopEvent::joy0_button1 |
◆ joy0_button2
| bool MainLoopEvent::joy0_button2 |
◆ joy0_button3
| bool MainLoopEvent::joy0_button3 |
◆ joy0_current_axis
| int MainLoopEvent::joy0_current_axis |
◆ joy1_axis0
| int MainLoopEvent::joy1_axis0 |
◆ joy1_axis1
| int MainLoopEvent::joy1_axis1 |
◆ joy1_axis2
| int MainLoopEvent::joy1_axis2 |
◆ joy1_axis3
| int MainLoopEvent::joy1_axis3 |
◆ joy1_axis4
| int MainLoopEvent::joy1_axis4 |
◆ joy1_ball0
| int MainLoopEvent::joy1_ball0 |
◆ joy1_ball1
| int MainLoopEvent::joy1_ball1 |
◆ joy1_button0
| bool MainLoopEvent::joy1_button0 |
◆ joy1_button1
| bool MainLoopEvent::joy1_button1 |
◆ joy1_button2
| bool MainLoopEvent::joy1_button2 |
◆ joy1_button3
| bool MainLoopEvent::joy1_button3 |
◆ joy1_current_axis
| int MainLoopEvent::joy1_current_axis |
◆ type
The documentation for this struct was generated from the following file: