◆ MoveStatus()
| MoveStatus::MoveStatus |
( |
| ) |
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inline |
◆ adds_check_position
| bool MoveStatus::adds_check_position |
◆ bad_check_removal
| bool MoveStatus::bad_check_removal |
◆ opp_loses_black_attack
| int MoveStatus::opp_loses_black_attack |
◆ opp_loses_black_king_area
| int MoveStatus::opp_loses_black_king_area |
◆ opp_loses_white_attack
| int MoveStatus::opp_loses_white_attack |
◆ opp_loses_white_king_area
| int MoveStatus::opp_loses_white_king_area |
◆ opponent_loses_pieces
| int MoveStatus::opponent_loses_pieces |
◆ prevents_opp_king_attack
| bool MoveStatus::prevents_opp_king_attack |
◆ removes_check_position
| bool MoveStatus::removes_check_position |
◆ targets_king
| bool MoveStatus::targets_king |
◆ you_can_lose_piece
| int MoveStatus::you_can_lose_piece |
◆ you_can_lose_without_this_move
| int MoveStatus::you_can_lose_without_this_move |
◆ you_gain_black_attack
| int MoveStatus::you_gain_black_attack |
◆ you_gain_black_king_area
| int MoveStatus::you_gain_black_king_area |
◆ you_gain_chess
| bool MoveStatus::you_gain_chess |
◆ you_gain_white_attack
| int MoveStatus::you_gain_white_attack |
◆ you_gain_white_king_area
| int MoveStatus::you_gain_white_king_area |
◆ you_lose_black_attack
| int MoveStatus::you_lose_black_attack |
◆ you_lose_black_king_area
| int MoveStatus::you_lose_black_king_area |
◆ you_lose_white_attack
| int MoveStatus::you_lose_white_attack |
◆ you_lose_white_king_area
| int MoveStatus::you_lose_white_king_area |
The documentation for this struct was generated from the following file: