GameApi 28
Library used by GameApi Builder tool
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Object_Lifetime_Vector2< T > Struct Template Reference
Collaboration diagram for Object_Lifetime_Vector2< T >:

Public Member Functions

 Object_Lifetime_Vector2 ()
 Object_Lifetime_Vector2 (T px, T py)
 Object_Lifetime_Vector2 (const Object_Lifetime_Vector2 &cp)
Object_Lifetime_Vector2 & operator+= (const Object_Lifetime_Vector2 &vec_r)
Object_Lifetime_Vector2 operator+ (const Object_Lifetime_Vector2 &vec_r)
Object_Lifetime_Vector2 & operator= (const Object_Lifetime_Vector2 &ver_r)

Public Attributes

T x
T y

Constructor & Destructor Documentation

◆ Object_Lifetime_Vector2() [1/3]

template<typename T>
Object_Lifetime_Vector2< T >::Object_Lifetime_Vector2 ( )
inline
Here is the caller graph for this function:

◆ Object_Lifetime_Vector2() [2/3]

template<typename T>
Object_Lifetime_Vector2< T >::Object_Lifetime_Vector2 ( T px,
T py )
inline

◆ Object_Lifetime_Vector2() [3/3]

template<typename T>
Object_Lifetime_Vector2< T >::Object_Lifetime_Vector2 ( const Object_Lifetime_Vector2< T > & cp)
inline

Member Function Documentation

◆ operator+()

template<typename T>
Object_Lifetime_Vector2 Object_Lifetime_Vector2< T >::operator+ ( const Object_Lifetime_Vector2< T > & vec_r)
inline

◆ operator+=()

template<typename T>
Object_Lifetime_Vector2 & Object_Lifetime_Vector2< T >::operator+= ( const Object_Lifetime_Vector2< T > & vec_r)
inline

◆ operator=()

template<typename T>
Object_Lifetime_Vector2 & Object_Lifetime_Vector2< T >::operator= ( const Object_Lifetime_Vector2< T > & ver_r)
inline

Member Data Documentation

◆ x

template<typename T>
T Object_Lifetime_Vector2< T >::x

◆ y

template<typename T>
T Object_Lifetime_Vector2< T >::y

The documentation for this struct was generated from the following file: