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GameApi 28
Library used by GameApi Builder tool
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Public Attributes | |
| GameApi::Env * | e |
| GameApi::US | vertex |
| GameApi::US | fragment |
| std::string | v_shader_functions |
| std::string | f_shader_functions |
| GameApi::SH | shader |
Friends | |
| bool | operator== (const PTexCacheItem &i1, const PTexCacheItem &i2) |
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friend |
| GameApi::Env* PTexCacheItem::e |
| std::string PTexCacheItem::f_shader_functions |
| GameApi::US PTexCacheItem::fragment |
| GameApi::SH PTexCacheItem::shader |
| std::string PTexCacheItem::v_shader_functions |
| GameApi::US PTexCacheItem::vertex |