GameApi 28
Library used by GameApi Builder tool
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PTexCacheItem Struct Reference
Collaboration diagram for PTexCacheItem:

Public Attributes

GameApi::Env * e
GameApi::US vertex
GameApi::US fragment
std::string v_shader_functions
std::string f_shader_functions
GameApi::SH shader

Friends

bool operator== (const PTexCacheItem &i1, const PTexCacheItem &i2)

◆ operator==

bool operator== ( const PTexCacheItem & i1,
const PTexCacheItem & i2 )
friend

Member Data Documentation

◆ e

GameApi::Env* PTexCacheItem::e

◆ f_shader_functions

std::string PTexCacheItem::f_shader_functions

◆ fragment

GameApi::US PTexCacheItem::fragment

◆ shader

GameApi::SH PTexCacheItem::shader

◆ v_shader_functions

std::string PTexCacheItem::v_shader_functions

◆ vertex

GameApi::US PTexCacheItem::vertex

The documentation for this struct was generated from the following file: