GameApi 28
Library used by GameApi Builder tool
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PVec Struct Reference
Collaboration diagram for PVec:

Public Member Functions

std::string get_val (std::string key) const
int get_int_val (std::string key) const
bool get_bool_val (std::string key) const
std::string get_id () const
int get_width () const
int get_height () const
bool is_visible () const
std::string get_source () const
std::string get_image_source () const
int get_edge () const
void print (std::string label)
std::string get_val (std::string key) const
int get_int_val (std::string key) const
bool get_bool_val (std::string key) const
std::string get_id () const
int get_y (QMLLoop *loop) const
int get_x (QMLLoop *loop) const
int get_width (QMLLoop *loop) const
int get_height (QMLLoop *loop) const
int get_radius (QMLLoop *loop) const
int get_enabled (QMLLoop *loop) const
bool is_visible (QMLLoop *loop) const
std::string get_source () const
std::string get_image_source () const
int get_edge () const
std::string get_title () const
int get_anchor_horizontal_center (QMLLoop *loop) const
int get_anchor_top (QMLLoop *loop) const
int get_anchor_bottom (QMLLoop *loop) const
int get_onClicked (QMLLoop *loop) const
std::pair< int, int > get_source_size () const

Public Attributes

std::vector< std::string > p1
std::vector< std::string > p2
std::vector< int > is_used

Member Function Documentation

◆ get_anchor_bottom()

int PVec::get_anchor_bottom ( QMLLoop * loop) const
inline

◆ get_anchor_horizontal_center()

int PVec::get_anchor_horizontal_center ( QMLLoop * loop) const
inline

◆ get_anchor_top()

int PVec::get_anchor_top ( QMLLoop * loop) const
inline

◆ get_bool_val() [1/2]

bool PVec::get_bool_val ( std::string key) const
inline
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◆ get_bool_val() [2/2]

bool PVec::get_bool_val ( std::string key) const
inline

◆ get_edge() [1/2]

int PVec::get_edge ( ) const
inline

◆ get_edge() [2/2]

int PVec::get_edge ( ) const
inline

◆ get_enabled()

int PVec::get_enabled ( QMLLoop * loop) const
inline

◆ get_height() [1/2]

int PVec::get_height ( ) const
inline

◆ get_height() [2/2]

int PVec::get_height ( QMLLoop * loop) const
inline

◆ get_id() [1/2]

std::string PVec::get_id ( ) const
inline

◆ get_id() [2/2]

std::string PVec::get_id ( ) const
inline

◆ get_image_source() [1/2]

std::string PVec::get_image_source ( ) const
inline

◆ get_image_source() [2/2]

std::string PVec::get_image_source ( ) const
inline

◆ get_int_val() [1/2]

int PVec::get_int_val ( std::string key) const
inline
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◆ get_int_val() [2/2]

int PVec::get_int_val ( std::string key) const
inline

◆ get_onClicked()

int PVec::get_onClicked ( QMLLoop * loop) const
inline

◆ get_radius()

int PVec::get_radius ( QMLLoop * loop) const
inline

◆ get_source() [1/2]

std::string PVec::get_source ( ) const
inline

◆ get_source() [2/2]

std::string PVec::get_source ( ) const
inline

◆ get_source_size()

std::pair< int, int > PVec::get_source_size ( ) const
inline

◆ get_title()

std::string PVec::get_title ( ) const
inline

◆ get_val() [1/2]

std::string PVec::get_val ( std::string key) const
inline
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◆ get_val() [2/2]

std::string PVec::get_val ( std::string key) const
inline

◆ get_width() [1/2]

int PVec::get_width ( ) const
inline

◆ get_width() [2/2]

int PVec::get_width ( QMLLoop * loop) const
inline

◆ get_x()

int PVec::get_x ( QMLLoop * loop) const
inline

◆ get_y()

int PVec::get_y ( QMLLoop * loop) const
inline

◆ is_visible() [1/2]

bool PVec::is_visible ( ) const
inline

◆ is_visible() [2/2]

bool PVec::is_visible ( QMLLoop * loop) const
inline

◆ print()

void PVec::print ( std::string label)
inline

Member Data Documentation

◆ is_used

std::vector<int> PVec::is_used
mutable

◆ p1

std::vector< std::string > PVec::p1

◆ p2

std::vector< std::string > PVec::p2

The documentation for this struct was generated from the following files: