GameApi 28
Library used by GameApi Builder tool
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Prop3d Struct Reference

#include <GraphI.hh>

Collaboration diagram for Prop3d:

Public Attributes

Prop3d * parent
bool has_extends
bool has_focus
bool has_content_color
bool has_border_enabled
bool has_border_width
bool has_border_color
bool has_content_darkness
bool has_red_multiplier
bool has_green_multiplier
bool has_blue_multiplier
bool has_red_adder
bool has_green_added
bool has_blue_adder
bool has_alpha_channel
bool has_corner_radius
bool has_text_color
bool has_text_z_coord
bool has_font_name
bool has_font_size
bool has_background_color
Extends extends
bool focus
unsigned int content_color
bool border_enabled
float border_width
unsigned int border_color
float content_darkness
float red_multiplier
float green_multiplier
float blue_multiplier
float red_adder
float green_adder
float blue_adder
float alpha_channel
float corner_radius
unsigned int text_color
bool text_z_coord
std::string font_name
float font_size
unsigned int background_color

Member Data Documentation

◆ alpha_channel

float Prop3d::alpha_channel

◆ background_color

unsigned int Prop3d::background_color

◆ blue_adder

float Prop3d::blue_adder

◆ blue_multiplier

float Prop3d::blue_multiplier

◆ border_color

unsigned int Prop3d::border_color

◆ border_enabled

bool Prop3d::border_enabled

◆ border_width

float Prop3d::border_width

◆ content_color

unsigned int Prop3d::content_color

◆ content_darkness

float Prop3d::content_darkness

◆ corner_radius

float Prop3d::corner_radius

◆ extends

Extends Prop3d::extends

◆ focus

bool Prop3d::focus

◆ font_name

std::string Prop3d::font_name

◆ font_size

float Prop3d::font_size

◆ green_adder

float Prop3d::green_adder

◆ green_multiplier

float Prop3d::green_multiplier

◆ has_alpha_channel

bool Prop3d::has_alpha_channel

◆ has_background_color

bool Prop3d::has_background_color

◆ has_blue_adder

bool Prop3d::has_blue_adder

◆ has_blue_multiplier

bool Prop3d::has_blue_multiplier

◆ has_border_color

bool Prop3d::has_border_color

◆ has_border_enabled

bool Prop3d::has_border_enabled

◆ has_border_width

bool Prop3d::has_border_width

◆ has_content_color

bool Prop3d::has_content_color

◆ has_content_darkness

bool Prop3d::has_content_darkness

◆ has_corner_radius

bool Prop3d::has_corner_radius

◆ has_extends

bool Prop3d::has_extends

◆ has_focus

bool Prop3d::has_focus

◆ has_font_name

bool Prop3d::has_font_name

◆ has_font_size

bool Prop3d::has_font_size

◆ has_green_added

bool Prop3d::has_green_added

◆ has_green_multiplier

bool Prop3d::has_green_multiplier

◆ has_red_adder

bool Prop3d::has_red_adder

◆ has_red_multiplier

bool Prop3d::has_red_multiplier

◆ has_text_color

bool Prop3d::has_text_color

◆ has_text_z_coord

bool Prop3d::has_text_z_coord

◆ parent

Prop3d* Prop3d::parent

◆ red_adder

float Prop3d::red_adder

◆ red_multiplier

float Prop3d::red_multiplier

◆ text_color

unsigned int Prop3d::text_color

◆ text_z_coord

bool Prop3d::text_z_coord

The documentation for this struct was generated from the following file: