GameApi 28
Library used by GameApi Builder tool
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SizeCollections::PC Struct Reference

#include <Event.hh>

Inheritance diagram for SizeCollections::PC:
Collaboration diagram for SizeCollections::PC:

Public Member Functions

int Size () const
Point Index (int i) const
Public Member Functions inherited from PointCollection
virtual ~PointCollection ()
int NumPoints () const
Point Points (int index) const
Public Member Functions inherited from Array< int, Point >
virtual ~Array ()
Public Member Functions inherited from Function< int, Point >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Public Attributes

PointCollection * coll
int size
Public Attributes inherited from Function< int, Point >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Additional Inherited Members

Public Types inherited from Function< int, Point >
typedef int Domain
typedef Point CoDomain

Member Function Documentation

◆ Index()

Point SizeCollections::PC::Index ( int i) const
inlinevirtual

◆ Size()

int SizeCollections::PC::Size ( ) const
inlinevirtual

Implements Array< int, Point >.

Here is the caller graph for this function:

Member Data Documentation

◆ coll

PointCollection* SizeCollections::PC::coll

◆ size

int SizeCollections::PC::size

The documentation for this struct was generated from the following file: