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GameApi 28
Library used by GameApi Builder tool
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#include <lib_webgpu.h>

| uint32_t WGpuBindGroupLayoutEntry::_dummyPadding64Bits |
| uint32_t WGpuBindGroupLayoutEntry::binding |
| WGpuBufferBindingLayout WGpuBindGroupLayoutEntry::buffer |
| WGpuExternalTextureBindingLayout WGpuBindGroupLayoutEntry::externalTexture |
| union { ... } WGpuBindGroupLayoutEntry::layout |
| WGpuSamplerBindingLayout WGpuBindGroupLayoutEntry::sampler |
| WGpuStorageTextureBindingLayout WGpuBindGroupLayoutEntry::storageTexture |
| WGpuTextureBindingLayout WGpuBindGroupLayoutEntry::texture |
| WGPU_BIND_GROUP_LAYOUT_TYPE WGpuBindGroupLayoutEntry::type |
| WGPU_SHADER_STAGE_FLAGS WGpuBindGroupLayoutEntry::visibility |