GameApi 28
Library used by GameApi Builder tool
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WGpuFragmentState Struct Reference

#include <lib_webgpu.h>

Collaboration diagram for WGpuFragmentState:

Public Attributes

WGpuShaderModule module
const char * entryPoint
int numTargets
const WGpuColorTargetState * targets
int numConstants
const WGpuPipelineConstant * constants

Member Data Documentation

◆ constants

const WGpuPipelineConstant* WGpuFragmentState::constants

◆ entryPoint

const char* WGpuFragmentState::entryPoint

◆ module

WGpuShaderModule WGpuFragmentState::module

◆ numConstants

int WGpuFragmentState::numConstants

◆ numTargets

int WGpuFragmentState::numTargets

◆ targets

const WGpuColorTargetState* WGpuFragmentState::targets

The documentation for this struct was generated from the following file: