GameApi 28
Library used by GameApi Builder tool
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WGpuRenderBundleEncoderDescriptor Struct Reference

#include <lib_webgpu.h>

Public Attributes

int numColorFormats
const WGPU_TEXTURE_FORMAT * colorFormats
WGPU_TEXTURE_FORMAT depthStencilFormat
uint32_t sampleCount
EM_BOOL depthReadOnly
EM_BOOL stencilReadOnly

Member Data Documentation

◆ colorFormats

const WGPU_TEXTURE_FORMAT* WGpuRenderBundleEncoderDescriptor::colorFormats

◆ depthReadOnly

EM_BOOL WGpuRenderBundleEncoderDescriptor::depthReadOnly

◆ depthStencilFormat

WGPU_TEXTURE_FORMAT WGpuRenderBundleEncoderDescriptor::depthStencilFormat

◆ numColorFormats

int WGpuRenderBundleEncoderDescriptor::numColorFormats

◆ sampleCount

uint32_t WGpuRenderBundleEncoderDescriptor::sampleCount

◆ stencilReadOnly

EM_BOOL WGpuRenderBundleEncoderDescriptor::stencilReadOnly

The documentation for this struct was generated from the following file: