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GameApi 28
Library used by GameApi Builder tool
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#include <lib_webgpu.h>
Public Attributes | |
| int | numColorFormats |
| const WGPU_TEXTURE_FORMAT * | colorFormats |
| WGPU_TEXTURE_FORMAT | depthStencilFormat |
| uint32_t | sampleCount |
| EM_BOOL | depthReadOnly |
| EM_BOOL | stencilReadOnly |
| const WGPU_TEXTURE_FORMAT* WGpuRenderBundleEncoderDescriptor::colorFormats |
| EM_BOOL WGpuRenderBundleEncoderDescriptor::depthReadOnly |
| WGPU_TEXTURE_FORMAT WGpuRenderBundleEncoderDescriptor::depthStencilFormat |
| int WGpuRenderBundleEncoderDescriptor::numColorFormats |
| uint32_t WGpuRenderBundleEncoderDescriptor::sampleCount |
| EM_BOOL WGpuRenderBundleEncoderDescriptor::stencilReadOnly |