GameApi 28
Library used by GameApi Builder tool
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WGpuRenderPassDescriptor Struct Reference

#include <lib_webgpu.h>

Collaboration diagram for WGpuRenderPassDescriptor:

Public Attributes

int numColorAttachments
const WGpuRenderPassColorAttachment * colorAttachments
WGpuRenderPassDepthStencilAttachment depthStencilAttachment
WGpuQuerySet occlusionQuerySet
double_int53_t maxDrawCount
WGpuRenderPassTimestampWrites timestampWrites
uint32_t unused_padding

Member Data Documentation

◆ colorAttachments

const WGpuRenderPassColorAttachment* WGpuRenderPassDescriptor::colorAttachments

◆ depthStencilAttachment

WGpuRenderPassDepthStencilAttachment WGpuRenderPassDescriptor::depthStencilAttachment

◆ maxDrawCount

double_int53_t WGpuRenderPassDescriptor::maxDrawCount

◆ numColorAttachments

int WGpuRenderPassDescriptor::numColorAttachments

◆ occlusionQuerySet

WGpuQuerySet WGpuRenderPassDescriptor::occlusionQuerySet

◆ timestampWrites

WGpuRenderPassTimestampWrites WGpuRenderPassDescriptor::timestampWrites

◆ unused_padding

uint32_t WGpuRenderPassDescriptor::unused_padding

The documentation for this struct was generated from the following file: