#include <lib_webgpu.h>
◆ maxBindGroups
| uint32_t WGpuSupportedLimits::maxBindGroups |
◆ maxBindGroupsPlusVertexBuffers
| uint32_t WGpuSupportedLimits::maxBindGroupsPlusVertexBuffers |
◆ maxBindingsPerBindGroup
| uint32_t WGpuSupportedLimits::maxBindingsPerBindGroup |
◆ maxBufferSize
| uint64_t WGpuSupportedLimits::maxBufferSize |
◆ maxColorAttachmentBytesPerSample
| uint32_t WGpuSupportedLimits::maxColorAttachmentBytesPerSample |
◆ maxColorAttachments
| uint32_t WGpuSupportedLimits::maxColorAttachments |
◆ maxComputeInvocationsPerWorkgroup
| uint32_t WGpuSupportedLimits::maxComputeInvocationsPerWorkgroup |
◆ maxComputeWorkgroupSizeX
| uint32_t WGpuSupportedLimits::maxComputeWorkgroupSizeX |
◆ maxComputeWorkgroupSizeY
| uint32_t WGpuSupportedLimits::maxComputeWorkgroupSizeY |
◆ maxComputeWorkgroupSizeZ
| uint32_t WGpuSupportedLimits::maxComputeWorkgroupSizeZ |
◆ maxComputeWorkgroupStorageSize
| uint32_t WGpuSupportedLimits::maxComputeWorkgroupStorageSize |
◆ maxDynamicStorageBuffersPerPipelineLayout
| uint32_t WGpuSupportedLimits::maxDynamicStorageBuffersPerPipelineLayout |
◆ maxDynamicUniformBuffersPerPipelineLayout
| uint32_t WGpuSupportedLimits::maxDynamicUniformBuffersPerPipelineLayout |
◆ maxInterStageShaderComponents
| uint32_t WGpuSupportedLimits::maxInterStageShaderComponents |
◆ maxInterStageShaderVariables
| uint32_t WGpuSupportedLimits::maxInterStageShaderVariables |
◆ maxSampledTexturesPerShaderStage
| uint32_t WGpuSupportedLimits::maxSampledTexturesPerShaderStage |
◆ maxSamplersPerShaderStage
| uint32_t WGpuSupportedLimits::maxSamplersPerShaderStage |
◆ maxStorageBufferBindingSize
| uint64_t WGpuSupportedLimits::maxStorageBufferBindingSize |
◆ maxStorageBuffersPerShaderStage
| uint32_t WGpuSupportedLimits::maxStorageBuffersPerShaderStage |
◆ maxStorageTexturesPerShaderStage
| uint32_t WGpuSupportedLimits::maxStorageTexturesPerShaderStage |
◆ maxTextureArrayLayers
| uint32_t WGpuSupportedLimits::maxTextureArrayLayers |
◆ maxTextureDimension1D
| uint32_t WGpuSupportedLimits::maxTextureDimension1D |
◆ maxTextureDimension2D
| uint32_t WGpuSupportedLimits::maxTextureDimension2D |
◆ maxTextureDimension3D
| uint32_t WGpuSupportedLimits::maxTextureDimension3D |
◆ maxUniformBufferBindingSize
| uint64_t WGpuSupportedLimits::maxUniformBufferBindingSize |
◆ maxUniformBuffersPerShaderStage
| uint32_t WGpuSupportedLimits::maxUniformBuffersPerShaderStage |
◆ maxVertexAttributes
| uint32_t WGpuSupportedLimits::maxVertexAttributes |
◆ maxVertexBufferArrayStride
| uint32_t WGpuSupportedLimits::maxVertexBufferArrayStride |
◆ maxVertexBuffers
| uint32_t WGpuSupportedLimits::maxVertexBuffers |
◆ minStorageBufferOffsetAlignment
| uint32_t WGpuSupportedLimits::minStorageBufferOffsetAlignment |
◆ minUniformBufferOffsetAlignment
| uint32_t WGpuSupportedLimits::minUniformBufferOffsetAlignment |
The documentation for this struct was generated from the following file: