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GameApi 28
Library used by GameApi Builder tool
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#include <lib_webgpu.h>
Public Attributes | |
| uint32_t | width |
| uint32_t | height |
| uint32_t | depthOrArrayLayers |
| uint32_t | mipLevelCount |
| uint32_t | sampleCount |
| WGPU_TEXTURE_DIMENSION | dimension |
| WGPU_TEXTURE_FORMAT | format |
| WGPU_TEXTURE_USAGE_FLAGS | usage |
| int | numViewFormats |
| WGPU_TEXTURE_FORMAT * | viewFormats |
| uint32_t WGpuTextureDescriptor::depthOrArrayLayers |
| WGPU_TEXTURE_DIMENSION WGpuTextureDescriptor::dimension |
| WGPU_TEXTURE_FORMAT WGpuTextureDescriptor::format |
| uint32_t WGpuTextureDescriptor::height |
| uint32_t WGpuTextureDescriptor::mipLevelCount |
| int WGpuTextureDescriptor::numViewFormats |
| uint32_t WGpuTextureDescriptor::sampleCount |
| WGPU_TEXTURE_USAGE_FLAGS WGpuTextureDescriptor::usage |
| WGPU_TEXTURE_FORMAT* WGpuTextureDescriptor::viewFormats |
| uint32_t WGpuTextureDescriptor::width |