GameApi 28
Library used by GameApi Builder tool
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WGpuTextureViewDescriptor Struct Reference

#include <lib_webgpu.h>

Public Attributes

WGPU_TEXTURE_FORMAT format
WGPU_TEXTURE_VIEW_DIMENSION dimension
WGPU_TEXTURE_ASPECT aspect
uint32_t baseMipLevel
uint32_t mipLevelCount
uint32_t baseArrayLayer
uint32_t arrayLayerCount

Member Data Documentation

◆ arrayLayerCount

uint32_t WGpuTextureViewDescriptor::arrayLayerCount

◆ aspect

WGPU_TEXTURE_ASPECT WGpuTextureViewDescriptor::aspect

◆ baseArrayLayer

uint32_t WGpuTextureViewDescriptor::baseArrayLayer

◆ baseMipLevel

uint32_t WGpuTextureViewDescriptor::baseMipLevel

◆ dimension

WGPU_TEXTURE_VIEW_DIMENSION WGpuTextureViewDescriptor::dimension

◆ format

WGPU_TEXTURE_FORMAT WGpuTextureViewDescriptor::format

◆ mipLevelCount

uint32_t WGpuTextureViewDescriptor::mipLevelCount

The documentation for this struct was generated from the following file: