GameApi 28
Library used by GameApi Builder tool
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chaiscript::detail::Exception_Handler_Base Struct Referenceabstract

#include <exception_specification.hpp>

Inheritance diagram for chaiscript::detail::Exception_Handler_Base:

Public Member Functions

virtual void handle (const Boxed_Value &bv, const Dispatch_Engine &t_engine)=0
virtual ~Exception_Handler_Base ()=default

Static Protected Member Functions

template<typename T>
static void throw_type (const Boxed_Value &bv, const Dispatch_Engine &t_engine)

Constructor & Destructor Documentation

◆ ~Exception_Handler_Base()

virtual chaiscript::detail::Exception_Handler_Base::~Exception_Handler_Base ( )
virtualdefault

Member Function Documentation

◆ handle()

virtual void chaiscript::detail::Exception_Handler_Base::handle ( const Boxed_Value & bv,
const Dispatch_Engine & t_engine )
pure virtual

◆ throw_type()

template<typename T>
void chaiscript::detail::Exception_Handler_Base::throw_type ( const Boxed_Value & bv,
const Dispatch_Engine & t_engine )
inlinestaticprotected
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The documentation for this struct was generated from the following file: