GameApi 28
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tinygltf::PbrMetallicRoughness Struct Reference

#include <tiny_gltf.h>

Collaboration diagram for tinygltf::PbrMetallicRoughness:

Public Member Functions

 PbrMetallicRoughness ()
bool operator== (const PbrMetallicRoughness &) const

Public Attributes

std::vector< double > baseColorFactor
TextureInfo baseColorTexture
double metallicFactor
double roughnessFactor
TextureInfo metallicRoughnessTexture
Value extras
ExtensionMap extensions
std::string extras_json_string
std::string extensions_json_string

Constructor & Destructor Documentation

◆ PbrMetallicRoughness()

tinygltf::PbrMetallicRoughness::PbrMetallicRoughness ( )
inline
Here is the caller graph for this function:

Member Function Documentation

◆ operator==()

bool tinygltf::PbrMetallicRoughness::operator== ( const PbrMetallicRoughness & ) const

Member Data Documentation

◆ baseColorFactor

std::vector<double> tinygltf::PbrMetallicRoughness::baseColorFactor

◆ baseColorTexture

TextureInfo tinygltf::PbrMetallicRoughness::baseColorTexture

◆ extensions

ExtensionMap tinygltf::PbrMetallicRoughness::extensions

◆ extensions_json_string

std::string tinygltf::PbrMetallicRoughness::extensions_json_string

◆ extras

Value tinygltf::PbrMetallicRoughness::extras

◆ extras_json_string

std::string tinygltf::PbrMetallicRoughness::extras_json_string

◆ metallicFactor

double tinygltf::PbrMetallicRoughness::metallicFactor

◆ metallicRoughnessTexture

TextureInfo tinygltf::PbrMetallicRoughness::metallicRoughnessTexture

◆ roughnessFactor

double tinygltf::PbrMetallicRoughness::roughnessFactor

The documentation for this struct was generated from the following file: