GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
tinygltf::PerspectiveCamera Struct Reference

#include <tiny_gltf.h>

Collaboration diagram for tinygltf::PerspectiveCamera:

Public Member Functions

 PerspectiveCamera ()
bool operator== (const PerspectiveCamera &) const

Public Attributes

double aspectRatio
double yfov
double zfar
double znear
ExtensionMap extensions
Value extras
std::string extras_json_string
std::string extensions_json_string

Constructor & Destructor Documentation

◆ PerspectiveCamera()

tinygltf::PerspectiveCamera::PerspectiveCamera ( )
inline
Here is the caller graph for this function:

Member Function Documentation

◆ operator==()

bool tinygltf::PerspectiveCamera::operator== ( const PerspectiveCamera & ) const

Member Data Documentation

◆ aspectRatio

double tinygltf::PerspectiveCamera::aspectRatio

◆ extensions

ExtensionMap tinygltf::PerspectiveCamera::extensions

◆ extensions_json_string

std::string tinygltf::PerspectiveCamera::extensions_json_string

◆ extras

Value tinygltf::PerspectiveCamera::extras

◆ extras_json_string

std::string tinygltf::PerspectiveCamera::extras_json_string

◆ yfov

double tinygltf::PerspectiveCamera::yfov

◆ zfar

double tinygltf::PerspectiveCamera::zfar

◆ znear

double tinygltf::PerspectiveCamera::znear

The documentation for this struct was generated from the following file: