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GameApi 28
Library used by GameApi Builder tool
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#include <tiny_gltf.h>

Public Member Functions | |
| Scene ()=default | |
| bool | operator== (const Scene &) const |
Public Attributes | |
| std::string | name |
| std::vector< int > | nodes |
| ExtensionMap | extensions |
| Value | extras |
| std::string | extras_json_string |
| std::string | extensions_json_string |
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default |

| bool tinygltf::Scene::operator== | ( | const Scene & | ) | const |
| ExtensionMap tinygltf::Scene::extensions |
| std::string tinygltf::Scene::extensions_json_string |
| Value tinygltf::Scene::extras |
| std::string tinygltf::Scene::extras_json_string |
| std::string tinygltf::Scene::name |
| std::vector<int> tinygltf::Scene::nodes |