GameApi 28
Library used by GameApi Builder tool
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tinygltf::Skin Struct Reference

#include <tiny_gltf.h>

Collaboration diagram for tinygltf::Skin:

Public Member Functions

 Skin ()
bool operator== (const Skin &) const

Public Attributes

std::string name
int inverseBindMatrices
int skeleton
std::vector< int > joints
Value extras
ExtensionMap extensions
std::string extras_json_string
std::string extensions_json_string

Constructor & Destructor Documentation

◆ Skin()

tinygltf::Skin::Skin ( )
inline
Here is the caller graph for this function:

Member Function Documentation

◆ operator==()

bool tinygltf::Skin::operator== ( const Skin & ) const

Member Data Documentation

◆ extensions

ExtensionMap tinygltf::Skin::extensions

◆ extensions_json_string

std::string tinygltf::Skin::extensions_json_string

◆ extras

Value tinygltf::Skin::extras

◆ extras_json_string

std::string tinygltf::Skin::extras_json_string

◆ inverseBindMatrices

int tinygltf::Skin::inverseBindMatrices

◆ joints

std::vector<int> tinygltf::Skin::joints

◆ name

std::string tinygltf::Skin::name

◆ skeleton

int tinygltf::Skin::skeleton

The documentation for this struct was generated from the following file: