GameApi 28
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tinygltf::Texture Struct Reference

#include <tiny_gltf.h>

Collaboration diagram for tinygltf::Texture:

Public Member Functions

 Texture ()
bool operator== (const Texture &) const

Public Attributes

std::string name
int sampler
int source
Value extras
ExtensionMap extensions
std::string extras_json_string
std::string extensions_json_string

Constructor & Destructor Documentation

◆ Texture()

tinygltf::Texture::Texture ( )
inline
Here is the caller graph for this function:

Member Function Documentation

◆ operator==()

bool tinygltf::Texture::operator== ( const Texture & ) const

Member Data Documentation

◆ extensions

ExtensionMap tinygltf::Texture::extensions

◆ extensions_json_string

std::string tinygltf::Texture::extensions_json_string

◆ extras

Value tinygltf::Texture::extras

◆ extras_json_string

std::string tinygltf::Texture::extras_json_string

◆ name

std::string tinygltf::Texture::name

◆ sampler

int tinygltf::Texture::sampler

◆ source

int tinygltf::Texture::source

The documentation for this struct was generated from the following file: