GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
vr::Compositor_OverlaySettings Struct Reference

#include <openvr_mingw.h>

Collaboration diagram for vr::Compositor_OverlaySettings:

Public Attributes

uint32_t size
bool curved
bool antialias
float scale
float distance
float alpha
float uOffset
float vOffset
float uScale
float vScale
float gridDivs
float gridWidth
float gridScale
HmdMatrix44_t transform

Detailed Description

Allows the application to customize how the overlay appears in the compositor

Member Data Documentation

◆ alpha

float vr::Compositor_OverlaySettings::alpha

◆ antialias

bool vr::Compositor_OverlaySettings::antialias

◆ curved

bool vr::Compositor_OverlaySettings::curved

◆ distance

float vr::Compositor_OverlaySettings::distance

◆ gridDivs

float vr::Compositor_OverlaySettings::gridDivs

◆ gridScale

float vr::Compositor_OverlaySettings::gridScale

◆ gridWidth

float vr::Compositor_OverlaySettings::gridWidth

◆ scale

float vr::Compositor_OverlaySettings::scale

◆ size

uint32_t vr::Compositor_OverlaySettings::size

◆ transform

HmdMatrix44_t vr::Compositor_OverlaySettings::transform

◆ uOffset

float vr::Compositor_OverlaySettings::uOffset

◆ uScale

float vr::Compositor_OverlaySettings::uScale

◆ vOffset

float vr::Compositor_OverlaySettings::vOffset

◆ vScale

float vr::Compositor_OverlaySettings::vScale

The documentation for this struct was generated from the following file: