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GameApi 28
Library used by GameApi Builder tool
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#include <openvr_mingw.h>

Public Attributes | |
| uint32_t | size |
| bool | curved |
| bool | antialias |
| float | scale |
| float | distance |
| float | alpha |
| float | uOffset |
| float | vOffset |
| float | uScale |
| float | vScale |
| float | gridDivs |
| float | gridWidth |
| float | gridScale |
| HmdMatrix44_t | transform |
Allows the application to customize how the overlay appears in the compositor
| float vr::Compositor_OverlaySettings::alpha |
| bool vr::Compositor_OverlaySettings::antialias |
| bool vr::Compositor_OverlaySettings::curved |
| float vr::Compositor_OverlaySettings::distance |
| float vr::Compositor_OverlaySettings::gridDivs |
| float vr::Compositor_OverlaySettings::gridScale |
| float vr::Compositor_OverlaySettings::gridWidth |
| float vr::Compositor_OverlaySettings::scale |
| uint32_t vr::Compositor_OverlaySettings::size |
| HmdMatrix44_t vr::Compositor_OverlaySettings::transform |
| float vr::Compositor_OverlaySettings::uOffset |
| float vr::Compositor_OverlaySettings::uScale |
| float vr::Compositor_OverlaySettings::vOffset |
| float vr::Compositor_OverlaySettings::vScale |