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GameApi 28
Library used by GameApi Builder tool
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#include <openvr_mingw.h>

Public Attributes | |
| const RenderModel_Vertex_t * | rVertexData |
| uint32_t | unVertexCount |
| const uint16_t * | rIndexData |
| uint32_t | unTriangleCount |
| TextureID_t | diffuseTextureId |
| TextureID_t vr::RenderModel_t::diffuseTextureId |
| const uint16_t* vr::RenderModel_t::rIndexData |
| const RenderModel_Vertex_t* vr::RenderModel_t::rVertexData |
| uint32_t vr::RenderModel_t::unTriangleCount |
| uint32_t vr::RenderModel_t::unVertexCount |