GameApi 28
Library used by GameApi Builder tool
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vr::TrackedDevicePose_t Struct Reference

#include <openvr_mingw.h>

Collaboration diagram for vr::TrackedDevicePose_t:

Public Attributes

HmdMatrix34_t mDeviceToAbsoluteTracking
HmdVector3_t vVelocity
HmdVector3_t vAngularVelocity
ETrackingResult eTrackingResult
bool bPoseIsValid
bool bDeviceIsConnected

Detailed Description

describes a single pose for a tracked object

Member Data Documentation

◆ bDeviceIsConnected

bool vr::TrackedDevicePose_t::bDeviceIsConnected

◆ bPoseIsValid

bool vr::TrackedDevicePose_t::bPoseIsValid

◆ eTrackingResult

ETrackingResult vr::TrackedDevicePose_t::eTrackingResult

◆ mDeviceToAbsoluteTracking

HmdMatrix34_t vr::TrackedDevicePose_t::mDeviceToAbsoluteTracking

◆ vAngularVelocity

HmdVector3_t vr::TrackedDevicePose_t::vAngularVelocity

◆ vVelocity

HmdVector3_t vr::TrackedDevicePose_t::vVelocity

The documentation for this struct was generated from the following file: