GameApi 28
Library used by GameApi Builder tool
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vr::VRControllerState001_t Struct Reference

#include <openvr_mingw.h>

Collaboration diagram for vr::VRControllerState001_t:

Public Attributes

uint32_t unPacketNum
uint64_t ulButtonPressed
uint64_t ulButtonTouched
VRControllerAxis_t rAxis [k_unControllerStateAxisCount]

Detailed Description

Holds all the state of a controller at one moment in time.

Member Data Documentation

◆ rAxis

VRControllerAxis_t vr::VRControllerState001_t::rAxis[k_unControllerStateAxisCount]

◆ ulButtonPressed

uint64_t vr::VRControllerState001_t::ulButtonPressed

◆ ulButtonTouched

uint64_t vr::VRControllerState001_t::ulButtonTouched

◆ unPacketNum

uint32_t vr::VRControllerState001_t::unPacketNum

The documentation for this struct was generated from the following file: