GameApi 28
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vr::VR_IVRChaperone_FnTable Struct Reference

#include <openvr_mingw.h>

Collaboration diagram for vr::VR_IVRChaperone_FnTable:

Public Member Functions

 ChaperoneCalibrationState (__stdcall *GetCalibrationState)()
 bool (__stdcall *GetPlayAreaSize)(float *pSizeX
 bool (__stdcall *GetPlayAreaRect)(HmdQuad_t *rect)
 void (__stdcall *ReloadInfo)(void)
 void (__stdcall *SetSceneColor)(HmdColor_t color)
 void (__stdcall *GetBoundsColor)(HmdColor_t *pOutputColorArray
 bool (__stdcall *AreBoundsVisible)()
 void (__stdcall *ForceBoundsVisible)(bool bForce)

Public Attributes

float * pSizeZ
int nNumOutputColors
int float flCollisionBoundsFadeDistance
int float HmdColor_t * pOutputCameraColor

Detailed Description

HIGH LEVEL TRACKING SPACE ASSUMPTIONS: 0,0,0 is the preferred standing area center. 0Y is the floor height. -Z is the preferred forward facing direction.

Member Function Documentation

◆ bool() [1/3]

vr::VR_IVRChaperone_FnTable::bool ( __stdcall * AreBoundsVisible)

◆ bool() [2/3]

vr::VR_IVRChaperone_FnTable::bool ( __stdcall * GetPlayAreaRect)

◆ bool() [3/3]

vr::VR_IVRChaperone_FnTable::bool ( __stdcall * GetPlayAreaSize)

◆ ChaperoneCalibrationState()

vr::VR_IVRChaperone_FnTable::ChaperoneCalibrationState ( __stdcall * GetCalibrationState)

◆ void() [1/4]

vr::VR_IVRChaperone_FnTable::void ( __stdcall * ForceBoundsVisible)

◆ void() [2/4]

vr::VR_IVRChaperone_FnTable::void ( __stdcall * GetBoundsColor)

◆ void() [3/4]

vr::VR_IVRChaperone_FnTable::void ( __stdcall * ReloadInfo)
Here is the caller graph for this function:

◆ void() [4/4]

vr::VR_IVRChaperone_FnTable::void ( __stdcall * SetSceneColor)

Member Data Documentation

◆ flCollisionBoundsFadeDistance

int float vr::VR_IVRChaperone_FnTable::flCollisionBoundsFadeDistance

◆ nNumOutputColors

int vr::VR_IVRChaperone_FnTable::nNumOutputColors

◆ pOutputCameraColor

int float HmdColor_t* vr::VR_IVRChaperone_FnTable::pOutputCameraColor

◆ pSizeZ

float* vr::VR_IVRChaperone_FnTable::pSizeZ

The documentation for this struct was generated from the following file: