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GameApi 28
Library used by GameApi Builder tool
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#include <atomic>#include <memory>#include <set>#include <stdexcept>#include <string>#include <type_traits>#include <typeinfo>#include "../chaiscript_threading.hpp"#include "bad_boxed_cast.hpp"#include "boxed_cast_helper.hpp"#include "boxed_value.hpp"#include "type_info.hpp"

Go to the source code of this file.
Namespaces | |
| namespace | chaiscript |
| Namespace chaiscript contains every API call that the average user will be concerned with. | |
| namespace | chaiscript::exception |
| Classes which may be thrown during error cases when ChaiScript is executing. | |
| namespace | chaiscript::detail |
| Classes and functions reserved for internal use. Items in this namespace are not supported. | |
Typedefs | |
| typedef std::shared_ptr< chaiscript::detail::Type_Conversion_Base > | chaiscript::Type_Conversion |
Functions | |
| template<typename Base, typename Derived> | |
| Type_Conversion | chaiscript::base_class (typename std::enable_if< std::is_polymorphic< Base >::value &&std::is_polymorphic< Derived >::value >::type *=nullptr) |
| Used to register a to / parent class relationship with ChaiScript. Necessary if you want automatic conversions up your inheritance hierarchy. | |
| template<typename Base, typename Derived> | |
| Type_Conversion | chaiscript::base_class (typename std::enable_if<!std::is_polymorphic< Base >::value||!std::is_polymorphic< Derived >::value >::type *=nullptr) |
| template<typename Callable> | |
| Type_Conversion | chaiscript::type_conversion (const Type_Info &t_from, const Type_Info &t_to, const Callable &t_func) |
| template<typename From, typename To, typename Callable> | |
| Type_Conversion | chaiscript::type_conversion (const Callable &t_function) |
| template<typename From, typename To> | |
| Type_Conversion | chaiscript::type_conversion () |
| template<typename To> | |
| Type_Conversion | chaiscript::vector_conversion () |
| template<typename To> | |
| Type_Conversion | chaiscript::map_conversion () |