GameApi 28
Library used by GameApi Builder tool
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Data.hh File Reference

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Classes

struct  PointData
struct  LineData< T >
struct  PolyData< T >
class  QuadData< T >
struct  TPointData
struct  TAngleData
class  EnemyMovement

Functions

bool angle_time (const TAngleData &t1, const TAngleData &t2, float time, float &angle)
bool point_time (const TPointData &t1, const TPointData &t2, float time, PointData &res)

Function Documentation

◆ angle_time()

bool angle_time ( const TAngleData & t1,
const TAngleData & t2,
float time,
float & angle )

◆ point_time()

bool point_time ( const TPointData & t1,
const TPointData & t2,
float time,
PointData & res )
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