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GameApi 28
Library used by GameApi Builder tool
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Go to the source code of this file.
Classes | |
| struct | PointData |
| struct | LineData< T > |
| struct | PolyData< T > |
| class | QuadData< T > |
| struct | TPointData |
| struct | TAngleData |
| class | EnemyMovement |
Functions | |
| bool | angle_time (const TAngleData &t1, const TAngleData &t2, float time, float &angle) |
| bool | point_time (const TPointData &t1, const TPointData &t2, float time, PointData &res) |
| bool angle_time | ( | const TAngleData & | t1, |
| const TAngleData & | t2, | ||
| float | time, | ||
| float & | angle ) |
| bool point_time | ( | const TPointData & | t1, |
| const TPointData & | t2, | ||
| float | time, | ||
| PointData & | res ) |
