GameApi 28
Library used by GameApi Builder tool
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RayTracing.hh File Reference
#include "VectorTools.hh"
#include "Effect.hh"
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Classes

class  RaySphereIntersection
struct  RaySphereIntersection::IntersectPoint
class  VolumeSpace
class  QuadVolumeSpace

Functions

Range< Point > FindSurface (Range< Point > range1, Range< Point > range2, VolumeObject &o, int level)

Function Documentation

◆ FindSurface()

Range< Point > FindSurface ( Range< Point > range1,
Range< Point > range2,
VolumeObject & o,
int level )
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