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GameApi 28
Library used by GameApi Builder tool
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#include <VolumeObjects.hh>

Public Member Functions | |
| virtual bool | Inside (Point v) const |
| bool | EquRel (Point p1, Point p2) |
| virtual float | Line (Point v, Point v2) const |
| virtual Color | ColorValue (Point v) const |
| virtual float | Value (Point v) const |
| virtual Vector | Normal (Point v) const |
| virtual | ~VolumeObject () |
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inlinevirtual |
Reimplemented in AndNotVolume, AndVolume, ColorCubeVolume, ColorMixVolume, ColorSpecVolume, ColorSumVolume, EquivalenceVolume, FS_to_O, ImplyVolume, MandelBulb, MatrixVolumeObject, MoveVolume< T >, NotVolume, OrVolume, ScaleVolume, SphereTextureVolume, SubsetColorVolume, and VolumeObjectFunction.

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inlinevirtual |
Reimplemented in AndNotVolume, AndVolume, BitmapVolume, Bounding_x, Bounding_y, Bounding_z, BoundingSphereVolumeObject, BoxVolume, ColorCubeVolume, ColorMixVolume, ColorSpecVolume, ColorSumVolume, ConeVolume, CubeVolume, CutterVolume, EquivalenceVolume, FractalVolume, FromPolygonVolumeObject, FS_to_O, FunctionVolume, ImplyVolume, InstancingVolumeObject, IntersectionPoint, MandelbrotVolume, MandelBulb, MatrixVolumeObject, MoveVolume< T >, NotVolume, OrVolume, ScaleVolume, SphereTextureVolume, SphereVolume, SubsetColorVolume, SubVolume, SubVolumeObject, TorusVolume, and VolumeObjectFunction.

Reimplemented in ColorCubeVolume, ColorSpecVolume, MatrixVolumeObject, OrVolume, and SphereVolume.
Reimplemented in AndNotVolume, ColorCubeVolume, ColorSpecVolume, ConeVolume, MatrixVolumeObject, OrVolume, SphereTextureVolume, SphereVolume, and SubVolumeObject.
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inlinevirtual |
Reimplemented in ColorSpecVolume, MatrixVolumeObject, MoveVolume< T >, ScaleVolume, and SphereTextureVolume.