GameApi 28
Library used by GameApi Builder tool
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AllStatesSequencer Class Reference

#include <Serialize.hh>

Inheritance diagram for AllStatesSequencer:
Collaboration diagram for AllStatesSequencer:

Public Member Functions

 AllStatesSequencer (Sequencer2 *next, StateInfo2 *array, int size)
int NumStates () const
StateInfo2 States (int i) const
Public Member Functions inherited from Sequencer2Impl
 Sequencer2Impl (Sequencer2 *seq)
virtual int NumEvents () const
virtual EventInfo Event (int i) const
virtual int NumLinks () const
virtual LinkageInfo Linkage (int i) const
virtual LinkInfo Links (int i) const
virtual int NumPositions () const
virtual PosInfo Positions (int i) const
Public Member Functions inherited from Sequencer2
virtual ~Sequencer2 ()

Additional Inherited Members

Protected Attributes inherited from Sequencer2Impl
Sequencer2 * seq

Constructor & Destructor Documentation

◆ AllStatesSequencer()

AllStatesSequencer::AllStatesSequencer ( Sequencer2 * next,
StateInfo2 * array,
int size )
inline

Member Function Documentation

◆ NumStates()

int AllStatesSequencer::NumStates ( ) const
inlinevirtual

Reimplemented from Sequencer2Impl.

◆ States()

StateInfo2 AllStatesSequencer::States ( int i) const
inlinevirtual

Reimplemented from Sequencer2Impl.


The documentation for this class was generated from the following file: