GameApi 28
Library used by GameApi Builder tool
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AndNotVolume Class Reference

#include <VolumeObjects.hh>

Inheritance diagram for AndNotVolume:
Collaboration diagram for AndNotVolume:

Public Member Functions

 AndNotVolume (VolumeObject &t, VolumeObject &k)
bool Inside (Point v) const
Color ColorValue (Point v) const
Vector Normal (Point v) const
Public Member Functions inherited from VolumeObject
bool EquRel (Point p1, Point p2)
virtual float Line (Point v, Point v2) const
virtual float Value (Point v) const
virtual ~VolumeObject ()

Constructor & Destructor Documentation

◆ AndNotVolume()

AndNotVolume::AndNotVolume ( VolumeObject & t,
VolumeObject & k )
inline

Member Function Documentation

◆ ColorValue()

Color AndNotVolume::ColorValue ( Point v) const
inlinevirtual

Reimplemented from VolumeObject.

◆ Inside()

bool AndNotVolume::Inside ( Point v) const
inlinevirtual

Reimplemented from VolumeObject.

◆ Normal()

Vector AndNotVolume::Normal ( Point v) const
inlinevirtual

Reimplemented from VolumeObject.


The documentation for this class was generated from the following file: