GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
AnimCircle Class Reference

#include <Effect.hh>

Inheritance diagram for AnimCircle:
Collaboration diagram for AnimCircle:

Public Member Functions

 AnimCircle (float time, float count)
Point2d Index (float angle) const
float Size () const
Public Member Functions inherited from CurveIn2d
virtual ~CurveIn2d ()
Public Member Functions inherited from Curve< Point2d >
virtual ~Curve ()
Public Member Functions inherited from Array< float, Point2d >
virtual ~Array ()
Public Member Functions inherited from Function< float, Point2d >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, Point2d >
typedef float Domain
typedef Point2d CoDomain
Public Attributes inherited from Function< float, Point2d >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ AnimCircle()

AnimCircle::AnimCircle ( float time,
float count )
inline

Member Function Documentation

◆ Index()

Point2d AnimCircle::Index ( float angle) const
inlinevirtual

◆ Size()

float AnimCircle::Size ( ) const
inlinevirtual

The documentation for this class was generated from the following file: