|
GameApi 28
Library used by GameApi Builder tool
|
#include <EffectI.hh>


Public Member Functions | |
| virtual | ~CurveIn2d () |
| Public Member Functions inherited from Curve< Point2d > | |
| virtual | ~Curve () |
| Public Member Functions inherited from Array< float, Point2d > | |
| virtual | ~Array () |
| virtual float | Size () const=0 |
| Public Member Functions inherited from Function< float, Point2d > | |
| virtual | ~Function () |
| virtual Point2d | Index (float a) const=0 |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< float, Point2d > | |
| typedef float | Domain |
| typedef Point2d | CoDomain |
| Public Attributes inherited from Function< float, Point2d > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
|
inlinevirtual |