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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for BDCalvinSprites, including all inherited members.
| BDCalvinSprites(GameApi::Env &e, GameApi::EveryApi &ev, GameApi::BM sprite_sheet) | BDCalvinSprites | inline |
| dyn_cast(Frame *f, int type) | Frame | inline |
| EBDCalvinSprites enum value | Frame | |
| ETypes enum name | Frame | |
| execute(MainLoopEnv &c) | BDCalvinSprites | inlinevirtual |
| find_cache_data(const SpriteCacheKey &key) | BDCalvinSprites | inline |
| get_key(const Sprite_InstData &dt) | BDCalvinSprites | inline |
| get_type() const | BDCalvinSprites | inlinevirtual |
| handle_cache_key(const SpriteCacheKey &key) | BDCalvinSprites | inline |
| set_vec(std::vector< Sprite_InstData > *vec) | BDCalvinSprites | inline |
| ~Frame() | Frame | inlinevirtual |