|
GameApi 28
Library used by GameApi Builder tool
|
#include <GraphI.hh>

Public Types | |
| enum | ETypes { EBDCalvinSprites =1 } |
Public Member Functions | |
| virtual | ~Frame () |
| virtual void | execute (MainLoopEnv &e)=0 |
| virtual int | get_type () const =0 |
| template<class T> | |
| T * | dyn_cast (Frame *f, int type) |
| enum Frame::ETypes |
|
inlinevirtual |

|
pure virtual |
Implemented in BDCalvinSprites.
|
pure virtual |