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GameApi 28
Library used by GameApi Builder tool
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#include <Effect2.hh>


Public Member Functions | |
| BezierPath (PointCollection &coll) | |
| float | Size () const |
| Matrix | Index (float x) const |
| Public Member Functions inherited from MatrixCurve | |
| virtual | ~MatrixCurve () |
| Public Member Functions inherited from Curve< Matrix > | |
| virtual | ~Curve () |
| Public Member Functions inherited from Array< float, Matrix > | |
| virtual | ~Array () |
| Public Member Functions inherited from Function< float, Matrix > | |
| virtual | ~Function () |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< float, Matrix > | |
| typedef float | Domain |
| typedef Matrix | CoDomain |
| Public Attributes inherited from Function< float, Matrix > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
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inline |
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inlinevirtual |
Implements Function< float, Matrix >.
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inlinevirtual |
Implements Array< float, Matrix >.