◆ BitmapColl()
| BitmapColl::BitmapColl |
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GameApi::Env & | e, |
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std::string | url, |
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std::string | homepage, |
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std::vector< Bitmap< Color > * > | vec ) |
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inline |
◆ Collect()
◆ HeavyPrepare()
| void BitmapColl::HeavyPrepare |
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| ) |
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inlinevirtual |
◆ Map()
| virtual Color BitmapColl::Map |
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int | i, |
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int | x, |
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int | y ) const |
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inlinevirtual |
◆ PosBR()
| virtual Point BitmapColl::PosBR |
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int | i | ) |
const |
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inlinevirtual |
◆ PosTL()
| virtual Point BitmapColl::PosTL |
( |
int | i | ) |
const |
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inlinevirtual |
◆ Prepare()
| virtual void BitmapColl::Prepare |
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inlinevirtual |
◆ Size()
| virtual int BitmapColl::Size |
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const |
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inlinevirtual |
◆ SizeX()
| virtual int BitmapColl::SizeX |
( |
int | i | ) |
const |
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inlinevirtual |
◆ SizeY()
| virtual int BitmapColl::SizeY |
( |
int | i | ) |
const |
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inlinevirtual |
The documentation for this class was generated from the following file: