GameApi 28
Library used by GameApi Builder tool
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BlobParameterArray Class Reference

#include <Effect.hh>

Inheritance diagram for BlobParameterArray:
Collaboration diagram for BlobParameterArray:

Public Member Functions

 BlobParameterArray (PointCollection &center_points, PointCollection &center2_points, FloatArray &radius)
 ~BlobParameterArray ()
int Size () const
ShaderParameters * Index (int i) const
Public Member Functions inherited from Array< int, ShaderParameters * >
virtual ~Array ()
Public Member Functions inherited from Function< int, ShaderParameters * >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< int, ShaderParameters * >
typedef int Domain
typedef ShaderParameters * CoDomain
Public Attributes inherited from Function< int, ShaderParameters * >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ BlobParameterArray()

BlobParameterArray::BlobParameterArray ( PointCollection & center_points,
PointCollection & center2_points,
FloatArray & radius )
inline

◆ ~BlobParameterArray()

BlobParameterArray::~BlobParameterArray ( )
inline

Member Function Documentation

◆ Index()

ShaderParameters * BlobParameterArray::Index ( int i) const
inlinevirtual

◆ Size()

int BlobParameterArray::Size ( ) const
inlinevirtual

The documentation for this class was generated from the following file: