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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for BlockPTS2, including all inherited members.
| BlockPTS2(GameApi::Env &env, PointsApiPoints *points, float start_x, float end_x, float start_y, float end_y, float ncd_z_start, float ncd_z_end, int max_points, float x_mult) | BlockPTS2 | inline |
| calc_pos(int p) const | BlockPTS2 | inline |
| calc_pos2(int pos) const | BlockPTS2 | inline |
| calc_pos3(int pos3) const | BlockPTS2 | inline |
| Collect(CollectVisitor &vis) | BlockPTS2 | inlinevirtual |
| Color(int i) const | BlockPTS2 | inlinevirtual |
| enabled(int i) const | BlockPTS2 | inline |
| End(int i) const | PointsApiPoints | inlinevirtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| HandleEvent(MainLoopEvent &event) | BlockPTS2 | inlinevirtual |
| has_changed() const | PointsApiPoints | inlinevirtual |
| HeavyPrepare() | BlockPTS2 | inlinevirtual |
| MaxNumPoints() const | BlockPTS2 | inlinevirtual |
| Normal(int i) const | BlockPTS2 | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| NumPoints() const | BlockPTS2 | inlinevirtual |
| Pos(int i) const | BlockPTS2 | inlinevirtual |
| Prepare() | BlockPTS2 | inlinevirtual |
| Start(int i) const | PointsApiPoints | inlinevirtual |
| Update(MainLoopEnv &e) | BlockPTS2 | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~PointsApiPoints() | PointsApiPoints | inlinevirtual |