GameApi 28
Library used by GameApi Builder tool
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BlockPTS2 Class Reference
Inheritance diagram for BlockPTS2:
Collaboration diagram for BlockPTS2:

Public Member Functions

 BlockPTS2 (GameApi::Env &env, PointsApiPoints *points, float start_x, float end_x, float start_y, float end_y, float ncd_z_start, float ncd_z_end, int max_points, float x_mult)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
float calc_pos (int p) const
Point2d calc_pos2 (int pos) const
Point calc_pos3 (int pos3) const
virtual void Prepare ()
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
virtual int MaxNumPoints () const
virtual int NumPoints () const
virtual Point Pos (int i) const
virtual unsigned int Color (int i) const
virtual Vector Normal (int i) const
bool enabled (int i) const
Public Member Functions inherited from PointsApiPoints
virtual bool has_changed () const
virtual Point Start (int i) const
virtual Point End (int i) const
virtual ~PointsApiPoints ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ BlockPTS2()

BlockPTS2::BlockPTS2 ( GameApi::Env & env,
PointsApiPoints * points,
float start_x,
float end_x,
float start_y,
float end_y,
float ncd_z_start,
float ncd_z_end,
int max_points,
float x_mult )
inline

Member Function Documentation

◆ calc_pos()

float BlockPTS2::calc_pos ( int p) const
inline

◆ calc_pos2()

Point2d BlockPTS2::calc_pos2 ( int pos) const
inline

◆ calc_pos3()

Point BlockPTS2::calc_pos3 ( int pos3) const
inline
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◆ Collect()

void BlockPTS2::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

virtual unsigned int BlockPTS2::Color ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ enabled()

bool BlockPTS2::enabled ( int i) const
inline
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◆ HandleEvent()

virtual void BlockPTS2::HandleEvent ( MainLoopEvent & event)
inlinevirtual

Reimplemented from PointsApiPoints.

◆ HeavyPrepare()

void BlockPTS2::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

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◆ MaxNumPoints()

virtual int BlockPTS2::MaxNumPoints ( ) const
inlinevirtual

Reimplemented from PointsApiPoints.

◆ Normal()

virtual Vector BlockPTS2::Normal ( int i) const
inlinevirtual

Reimplemented from PointsApiPoints.

◆ NumPoints()

virtual int BlockPTS2::NumPoints ( ) const
inlinevirtual

Implements PointsApiPoints.

◆ Pos()

virtual Point BlockPTS2::Pos ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ Prepare()

virtual void BlockPTS2::Prepare ( )
inlinevirtual

Reimplemented from PointsApiPoints.

◆ Update()

virtual bool BlockPTS2::Update ( MainLoopEnv & e)
inlinevirtual

Reimplemented from PointsApiPoints.


The documentation for this class was generated from the following file: