◆ BlurSbm()
| BlurSbm::BlurSbm |
( |
ShaderBitmap * | tex, |
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float | pixel_x, |
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float | pixel_y ) |
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inline |
◆ bitmapbody()
| virtual std::string BlurSbm::bitmapbody |
( |
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const |
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inlinevirtual |
◆ bitmapbody_f_body()
| virtual std::string BlurSbm::bitmapbody_f_body |
( |
| ) |
const |
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inlinevirtual |
◆ bitmapbody_f_init()
| virtual std::string BlurSbm::bitmapbody_f_init |
( |
| ) |
const |
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inlinevirtual |
◆ bitmapbody_v_body()
| virtual std::string BlurSbm::bitmapbody_v_body |
( |
| ) |
const |
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inlinevirtual |
◆ bitmapbody_v_init()
| virtual std::string BlurSbm::bitmapbody_v_init |
( |
| ) |
const |
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inlinevirtual |
◆ bitmapname()
| virtual std::string BlurSbm::bitmapname |
( |
| ) |
const |
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inlinevirtual |
The documentation for this class was generated from the following file: