#include <GraphI.hh>
◆ ~ShaderBitmap()
| virtual ShaderBitmap::~ShaderBitmap |
( |
| ) |
|
|
inlinevirtual |
◆ bitmapbody()
| virtual std::string ShaderBitmap::bitmapbody |
( |
| ) |
const |
|
pure virtual |
◆ bitmapbody_f_body()
| virtual std::string ShaderBitmap::bitmapbody_f_body |
( |
| ) |
const |
|
pure virtual |
◆ bitmapbody_f_init()
| virtual std::string ShaderBitmap::bitmapbody_f_init |
( |
| ) |
const |
|
pure virtual |
◆ bitmapbody_v_body()
| virtual std::string ShaderBitmap::bitmapbody_v_body |
( |
| ) |
const |
|
pure virtual |
◆ bitmapbody_v_init()
| virtual std::string ShaderBitmap::bitmapbody_v_init |
( |
| ) |
const |
|
pure virtual |
◆ bitmapname()
| virtual std::string ShaderBitmap::bitmapname |
( |
| ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: