GameApi 28
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BorderFromBoolBitmap Class Reference
Inheritance diagram for BorderFromBoolBitmap:
Collaboration diagram for BorderFromBoolBitmap:

Public Member Functions

 BorderFromBoolBitmap (Bitmap< bool > &bm, float start_x, float end_x, float start_y, float end_y, float z)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
virtual void Prepare ()
virtual int NumLines () const
virtual Point LinePoint (int line, int point) const
void Store ()
Public Member Functions inherited from LineCollection
virtual ~LineCollection ()
virtual unsigned int LineColor (int line, int point) const
virtual Point EndLinePoint (int line, int point) const
virtual unsigned int EndLineColor (int line, int point) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ BorderFromBoolBitmap()

BorderFromBoolBitmap::BorderFromBoolBitmap ( Bitmap< bool > & bm,
float start_x,
float end_x,
float start_y,
float end_y,
float z )
inline

Member Function Documentation

◆ Collect()

void BorderFromBoolBitmap::Collect ( CollectVisitor & vis)
inlinevirtual

Implements LineCollection.

◆ HeavyPrepare()

void BorderFromBoolBitmap::HeavyPrepare ( )
inlinevirtual

Implements LineCollection.

◆ LinePoint()

virtual Point BorderFromBoolBitmap::LinePoint ( int line,
int point ) const
inlinevirtual

Implements LineCollection.

◆ NumLines()

virtual int BorderFromBoolBitmap::NumLines ( ) const
inlinevirtual

Implements LineCollection.

◆ Prepare()

virtual void BorderFromBoolBitmap::Prepare ( )
inlinevirtual

Reimplemented from LineCollection.

◆ Store()

void BorderFromBoolBitmap::Store ( )
inline
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The documentation for this class was generated from the following file: