GameApi 28
Library used by GameApi Builder tool
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Bounding_y Class Reference

#include <VolumeObjects.hh>

Inheritance diagram for Bounding_y:
Collaboration diagram for Bounding_y:

Public Member Functions

 Bounding_y (float y, VolumeObject *next, VolumeObject *next2)
bool Inside (Point p) const
Public Member Functions inherited from VolumeObject
bool EquRel (Point p1, Point p2)
virtual float Line (Point v, Point v2) const
virtual Color ColorValue (Point v) const
virtual float Value (Point v) const
virtual Vector Normal (Point v) const
virtual ~VolumeObject ()

Constructor & Destructor Documentation

◆ Bounding_y()

Bounding_y::Bounding_y ( float y,
VolumeObject * next,
VolumeObject * next2 )
inline

Member Function Documentation

◆ Inside()

bool Bounding_y::Inside ( Point p) const
inlinevirtual

Reimplemented from VolumeObject.


The documentation for this class was generated from the following file: