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GameApi 28
Library used by GameApi Builder tool
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#include <VolumeObjects.hh>


Public Member Functions | |
| Bounding_y (float y, VolumeObject *next, VolumeObject *next2) | |
| bool | Inside (Point p) const |
| Public Member Functions inherited from VolumeObject | |
| bool | EquRel (Point p1, Point p2) |
| virtual float | Line (Point v, Point v2) const |
| virtual Color | ColorValue (Point v) const |
| virtual float | Value (Point v) const |
| virtual Vector | Normal (Point v) const |
| virtual | ~VolumeObject () |
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inline |
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inlinevirtual |
Reimplemented from VolumeObject.