GameApi 28
Library used by GameApi Builder tool
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BreakPaths Class Reference

#include <Effect.hh>

Inheritance diagram for BreakPaths:
Collaboration diagram for BreakPaths:

Public Member Functions

 BreakPaths (PathCollection &coll, PathVisibility &p)
float PathLength () const
int NumPaths (float posinpath) const
Matrix Index (float posinpath, int path) const
int Mapping (float posinpath, int ii) const
Public Member Functions inherited from PathCollection
virtual ~PathCollection ()

Constructor & Destructor Documentation

◆ BreakPaths()

BreakPaths::BreakPaths ( PathCollection & coll,
PathVisibility & p )
inline

Member Function Documentation

◆ Index()

Matrix BreakPaths::Index ( float posinpath,
int path ) const
inlinevirtual

Implements PathCollection.

◆ Mapping()

int BreakPaths::Mapping ( float posinpath,
int ii ) const
inline
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◆ NumPaths()

int BreakPaths::NumPaths ( float posinpath) const
inlinevirtual

Implements PathCollection.

◆ PathLength()

float BreakPaths::PathLength ( ) const
inlinevirtual

Implements PathCollection.


The documentation for this class was generated from the following file: