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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for Bullet, including all inherited members.
| Bullet(int key, float vx, float vy, float vz, Point px, float dist, int max_count, float repeat_time) | Bullet | inline |
| Collect(CollectVisitor &vis) | Bullet | inlinevirtual |
| Color(int i) const | Bullet | inlinevirtual |
| End(int i) const | PointsApiPoints | inlinevirtual |
| find_free() const | Bullet | inline |
| FirstFrame() | CollectInterface | inlinevirtual |
| HandleEvent(MainLoopEvent &event) | Bullet | inlinevirtual |
| has_changed() const | PointsApiPoints | inlinevirtual |
| HeavyPrepare() | Bullet | inlinevirtual |
| MaxNumPoints() const | PointsApiPoints | inlinevirtual |
| Normal(int i) const | PointsApiPoints | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| NumPoints() const | Bullet | inlinevirtual |
| Pos(int i) const | Bullet | inlinevirtual |
| pos_x | Bullet | |
| pos_y | Bullet | |
| Prepare() | Bullet | inlinevirtual |
| speed_x | Bullet | |
| speed_y | Bullet | |
| Start(int i) const | PointsApiPoints | inlinevirtual |
| Update(MainLoopEnv &e) | Bullet | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~PointsApiPoints() | PointsApiPoints | inlinevirtual |